Add important reference to introduction
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@ -184,6 +184,8 @@ Automated assessment was introduced into programming education in the early 1960
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[cite/t:@cheangAutomatedGradingProgramming2003] identified the labor-intensive nature of assessing programming assignments as the main reason why students are given few such assignments when ideally they should be given many more.
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While almost all platforms support automated assessment of code submitted by students, contemporary platforms usually offer additional features such as gamification in the FPGE platform\nbsp{}[cite:@paivaManagingGamifiedProgramming2022], integration of full-fledged editors in iWeb-TD\nbsp{}[cite:@fonsecaWebbasedPlatformMethodology2023], exercise recommendations in PLearn\nbsp{}[cite:@vasyliukDesignImplementationUkrainianLanguage2023], automatic grading with JavAssess\nbsp{}[cite:@insaAutomaticAssessmentJava2018], assessment of test suites using test coverage measures in Web-CAT\nbsp{}[cite:@edwardsWebCATAutomaticallyGrading2008] and automatic hint generation in GradeIT\nbsp{}[cite:@pariharAutomaticGradingFeedback2017].
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Increasing interactivity in learning has long been considered important, and furthermore, something that can be achieved through the addition of web-based components to a course\nbsp{}[cite:@vanpetegemPowerfulLearningInteractive2004].
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* What is Dodona?
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:PROPERTIES:
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:CREATED: [2023-10-23 Mon 08:47]
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